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Rumoured Leaked Details 1.3 Underground Patch Notes for The Division

A rumored leaked for 1.3 Underground patch notes for The Division have been live for a couple of hours in the internet, just before the official reveal of Ubi on the details of the patch.


The said leaked was from a chinese gaming site and if my Google translator serves me right, then here’s what the leaked patch note says:

New content

New Set
• By the completion of Manhattan's most challenging activities to get set.

Collect and equip powerful package can get bonuses and talent.
• Set a new one:
•"Alpha Bridge" - take advantage of this powerful set of packages to get all the weaponry talent

New Weapons
• Added 9 weapon styles:
• Military G36 assault rifle
• G36 assault rifle
• enhanced version of the G36 assault rifle
• Stock SVD sniper rifle
• paratrooper SVD sniper rifle
• PP-19 submachine gun
• Enhanced PP-19 submachine gun
• X-45 Pistol
• The first wave of X-45 pistol
• Added a top unique weapons:
• highly anticipated - a unique automatic shotguns, tailored for close fighting weapons.

New mission mode
• Two new challenging difficulty of the task:
• Hudson camps
• Queens Tunnel Camp
• Added Heroic:
• challenge more powerful enemy to get top award
• can be used in the attacks and main tasks: Hudson camps, Queens tunnel camp, the Russian Embassy, the Lincoln Tunnel checkpoint, Lexington Activity Center, Warren Gheit power plant
o daily tasks do not support Heroic

RTS
"RTS" • base of operations within the new public social areas.
• "Transfer station" entry position in the rear base of operations incentives supplier side.
• Visit high-value target officers and a new businessman.

Players can travel quickly to "transfer station."

Weapons recalibration
• Players can now re-calibration of weapons to the calibration station one talent.
• Recalibration arms talent consumes weapon kit, and this kit may be produced to obtain the game or player.

Unique weapons will not be calibrated.

General changes
• Added score 231+ equipment dark region segments
• Increase the player locker space to 70 cells (including mobile base upgrade)

Players can now be paired in the region can not be reborn, and can quickly travel to the team's activities in the region.

Will encounter Level 30 or above NPC the player character level 30. • shall now proceed to roam.
Players now if left idle for more than 15 minutes will be the server shave.
Players are now unable to cast motor skill moves to cover between bunker.

Error Correction
• Fixed "Predator" Set of 4 Set Addition of bloodshed if the player does not trigger debris "radiance talent."
• Fixed EMP grenades sometimes does not trigger a "last resort" package of four suits bonus grenades removal effect.
• "Predatory hunters' weapons talent now corrected to the players themselves as the recovery amount of the value of life, rather than the target value of life.
• Fixed "recovery connection" unique skills when the player carrying the items next to go will be given the acceleration effect.
• Fixed bulletproof shield when players lose tumbling objects collide.
• Fixed bulletproof shield in the open and closed bar items will become invincible.
• Fixed NPC in different camps event will airdrop supplies in case the place of war.
• When the team sent an invitation to amend the list of recommendations player player, the player will be displayed in place of the dark areas in the large map.
• Fixed VOIP voice delay would cause dark areas and stop-motion phenomenon.
• Fixed sealed storage box giving Bureau of Land Strategic equipment, if the player has a pocket full amount of the excess equipment will not fall to the ground.
• Fixed the player sometimes can not be seized currency NPC falling.
• Fixed mutiny agents was eliminated after the icon is still displayed in the wrong on the map.
• Fixed players can use the bulletproof shield across the dark area checkpoint gate, leading the mutiny agents enter the dark zone checkpoint.
• Fixed players will be sent out errors in the Clinton area electronics store.
• Fixed wrong player can leave the game field napalm task during the manufacturing field.
• Fixed the player in the dark area 06 is determined to leave the playing area and are sent out errors.
• Fixed players climb the ladder in the dark area 01 may be damaged when the error.
• Fixed several collision issues on the role of the Brooklyn area crucial task appears.
• Fixed "search and destroy" an important target mark does not appear on the big map errors.

High-value target NPC • Fixed the Flatiron District and can penetrate walls error.
• Fixed the dark areas 04 sometimes appear a group of NPC 1 level.
• Fixed sometimes dismantling station interface window and make an overlap.
• Fixed refilled sometimes ignores long magazine accessories when unloaded.
• Fixed refill the action does not end in a complete mistake.
• Fixed the player will be stuck in a state of blind fire.
• Fixed players appear fall damage warning does not move during the interaction.
• Fixed the appearance of distant objects in the game dropped displayed in color.
• Fixed the dark areas of grenades and gunfire players spread error.
• Fixed a number when you interact with the joint patrol of combat forces subtitle translation.
• Fixed error of displaying inverted moon.

PC Exclusive amendments
• Improved handling of consumables and grenades selection ring.
• Added their own skills cast button configuration (can be customized).
Players will now kill published by chat channel, it will announce the name of the player.
• Added chat channel ignore list FULL notice, old records will not be pushed to the end of the list.
• Fixed high-value target officers UI notification
• When the player and businessman correcting dialogue after changing blueprint select the scroll bar will not return the interface to the top.
• Fixed a player at any merchant interface scroll bars can not return to the top of the panel when replacing the drawing is wrong.
• Tobii eye trackers: Fixed using screen view, can not be aligned with the line of sight targeting next player's goal.

Take note that this is unofficial patch notes at the moment. Let's just wait and see whether or not these things written here are correct when Ubi releases the official patch notes for 1.3

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