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Destiny TTK: Massive Breakdown of Sniper Rifles, Including Times-to-Kill, Stats, and Pros and Cons

Here's a Massive Breakdown of Sniper Rifles, Including Times-to-Kill, Stats, and Pros and Cons.


Several things to note:
  • Snipers are broken down into Impact sub-classes.
  • This guide will add recommended Perks to the guns which can be purchased from Vendors. These do NOT account for any drops you get with random rolls, and only take into account the Perks the weapons are sold with.
  • Because all Sniper Rifle Times-to-Kill are instant with crit shots in PvP, the listed Times-to-Kill are with body shots, and assuming Guardian has max armor (not including the effects of The Ram).
  • All Pros and Cons are determined by comparing weapons within the same class, not by all weapons in general.
  • This guide will give a final recommendation for each Impact sub-class.
This guide will only be including Sniper Rifles.

Sniper Rifles

High-Impact

1000-Yard Stare - Available from the Vanguard Quartermaster. Recommended Perks: LongView SLR10 or TacSys SLS15, Triple Tap, Perfect Balance, Mulligan.

Pros - High Stability. Above average Aim Assist. Can kill most Supered Enemies and Revive Snipe with 1 crit shot.
Cons - Low Range. Below average Reload Speed.
  • Time-to-Kill: 0.83s (2 body shots)
  • Rate of Fire: 19
  • Impact: 31 (417 damage per crit shot, 167 per body shot)
  • Range: 66
  • Stability: 57
  • Reload Speed: 62
  • Mag Size: 4
  • Aim Assist: 56
Stillpiercer - Available from the Gunsmith for completion of a Quest. Hunter Exclusive. Recommended Perks: Smooth Ballistics, Perfectionist, Snapshot, Self Spotter.

Pros - High Stability. Can kill most Supered Enemies and Revive Snipe with 1 crit shot.
Cons - Low Range. Average Reload Speed and Aim Assist.
  • Time-to-Kill: 0.83s (2 body shots)
  • Rate of Fire: 19
  • Impact: 31 (417 damage per crit shot, 167 per body shot)
  • Range: 66
  • Stability: 57
  • Reload Speed: 65
  • Mag Size: 4
  • Aim Assist: 51
Eirene RR4 - Available from the Gunsmith. Has slightly higher listed Impact than others in this sub-class, but does not do extra damage.

Pros - Above average Range. Can kill most Supered Enemies and Revive Snipe with 1 crit shot.
Cons - Below average Stability. Low Reload Speed and Aim Assist.
  • Time-to-Kill: 0.83s (2 body shots)
  • Rate of Fire: 19
  • Impact: 34 (417 damage per crit shot, 167 per body shot)
  • Range: 76
  • Stability: 44
  • Reload Speed: 57
  • Mag Size: 4
  • Aim Assist: 21
Mid-Impact

Tamar-D - Available from the Gunsmith.

Pros - High Range and Aim Assist. Above average Reload Speed.
Cons - Low Stability. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot.
  • Time-to-Kill: 0.68s (2 body shots)
  • Rate of Fire: 26
  • Impact: 22 (334 damage per crit shot, 134 per body shot)
  • Range: 78
  • Stability: 36
  • Reload Speed: 66
  • Mag Size: 4
  • Aim Assist: 65
Aoife Rua-D - Available from the Gunsmith.

Pros - High Range. Above average Reload Speed and Aim Assist.
Cons - Low Stability. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot.
  • Time-to-Kill: 0.68s (2 body shots)
  • Rate of Fire: 26
  • Impact: 22 (334 damage per crit shot, 134 per body shot)
  • Range: 78
  • Stability: 34
  • Reload Speed: 68
  • Mag Size: 4
  • Aim Assist: 60
Antimony XVI - Available from the New Monarchy Representative. Recommended Perks: Your choice of sight, Unflinching, Guerrilla Fighter, Injection Mold or Snapshot.

Pros - High Range, Reload Speed, and Aim Assist.
Cons - Low Stability. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot.
  • Time-to-Kill: 0.68s (2 body shots)
  • Rate of Fire: 26
  • Impact: 22 (334 damage per crit shot, 134 per body shot)
  • Range: 78
  • Stability: 36
  • Reload Speed: 73
  • Mag Size: 4
  • Aim Assist: 69
Defiance of Yasmin - Available from the King's Fall Raid. Recommended Perks: Field Choke, Cocoon, Lightweight or Injection Mold, Hot Swap or Firefly.

Pros - High Stability and Aim Assist. Excellent short-range optics.
Cons - Low Range. Very low Reload Speed. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot.
  • Time-to-Kill: 0.68s (2 body shots)
  • Rate of Fire: 26
  • Impact: 22 (334 damage per crit shot, 134 per body shot)
  • Range: 66
  • Stability: 57
  • Reload Speed: 41
  • Mag Size: 4
  • Aim Assist: 69
Low-Impact

Extrasolar RR4 - Available from the Dead Orbit Representative. Recommended Perks: Ambush SLH25, Army of One, Speed Reload or Smallbore, Firefly.

Pros - High Range. Above average Reload Speed. Fast body shot Time-to-Kill.
Cons - Average Stability. Below average Aim Assist. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot.
  • Time-to-Kill: 0.53s (2 body shots)
  • Rate of Fire: 37
  • Impact: 16 (267 damage per crit shot, 107 per body shot)
  • Range: 78
  • Stability: 49
  • Reload Speed: 68
  • Mag Size: 4
  • Aim Assist: 36
Tao Hua Yuan - Available from the Crucible Quartermaster. Recommended Perks: TacSys SLS15, Grenadier, Hand-Laid Stock, Hidden Hand.

Pros - High Range. Fast body shot Time-to-Kill.
Cons - Average Stability. Below average Reload Speed and Aim Assist. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot.
  • Time-to-Kill: 0.53s (2 body shots)
  • Rate of Fire: 37
  • Impact: 16 (267 damage per crit shot, 107 per body shot)
  • Range: 79
  • Stability: 47
  • Reload Speed: 62
  • Mag Size: 4
  • Aim Assist: 36
Glass Promontory - Available from the Trials of Osiris. Recommended Perks: ShortGaze SLH10, Performance Bonus, Snapshot or Injection Mold, Hidden Hand.

Pros - High Range. Above average Stability and Aim Assist. Very high Reload Speed. Fast body shot Time-to-Kill.
Cons - Can't kill most Supered Enemies or Revive Snipe with 1 crit shot.
  • Time-to-Kill: 0.53s (2 body shots)
  • Rate of Fire: 37
  • Impact: 16 (267 damage per crit shot, 107 per body shot)
  • Range: 78
  • Stability: 52
  • Reload Speed: 85
  • Mag Size: 4
  • Aim Assist: 54
Very Low-Impact - Same actual Rate of Fire as the above sub-class, but slightly less Impact.

Uzume RR4 - Available from the Gunsmith.

Pros - High Mag Size, Reload Speed, and Stability.
Cons - Average Range. Below average Aim Assist. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot. Low body shot damage means it can take up to 3 body shots to kill outside of optimal range.
  • Time-to-Kill: 0.53s (2 body shots)
  • Rate of Fire: 40
  • Impact: 13 (250 damage per crit shot, 100 per body shot)
  • Range: 72
  • Stability: 58
  • Reload Speed: 75
  • Mag Size: 5
  • Aim Assist: 31
Weyloran's March - Available from the Iron Banner.

Pros - High Mag Size. Above average Stability. Very high Reload Speed and Aim Assist.
Cons - Very low Range. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot. Low body shot damage means it can take up to 3 body shots to kill outside of optimal range.
  • Time-to-Kill: 0.53s (2 body shots)
  • Rate of Fire: 40
  • Impact: 13 (250 damage per crit shot, 100 per body shot)
  • Range: 60
  • Stability: 52
  • Reload Speed: 85
  • Mag Size: 5
  • Aim Assist: 79
The recommendations for each Impact sub-class, they would be as follows:

High-Impact - 1000-Yard Stare with Perks that enhance Range and Stability.

Mid-Impact - Antimony XVI with Perks that enhance Stability, or Defiance of Yasmin with Recommended Perks.

Low-Impact - Glass Promontory with Recommended Perks.

Very Low-Impact - Weyloran's March with Perks that enhance Range and Stability. 

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Credits: Special thanks to Mercules904 for this guide.

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