Comprehensive Analysis on S2.8 Weapons and Accessories in Blade and Soul Online [After Black Skyscraper Update and Onwards]
Blade & Soul Online CN has introduced another tier of weapon and accessories after the release of the 24-man raid Black Skyscraper and heroic instance, Naryu Sanctuary. These weapons and accessories are the end-game equipments for level 50 cap currently. This article compares the performance and effect of these new gears against the past S2.5-era gears.
Take note that, S2.8 is not an official name for the new weapons; the official weapon is 烛魔武器, roughly translated as Flare Demon Weapon. However, for convenience sake, this guide shall use S2.8 to refer to these weapons.
Baseline: S2.5 Comet Weapon Lv 8
This guide will define a baseline for comparison (which is usually my recent gearing). The performance of S2 and S3 will not be discussed here since the developer has limited the production of these weapons. The baseline weapon this time is S2.5 Comet Level 8:
Meteor Axe Level 8
Attack + 543 | Crit+ 424 | Pierce +182
Chance to recover 100% Focus
Chance to trigger Meteor buff with crit rate + 4% & crit dmg + 10% for 30s (stackable).
At 5 stack, the buff is changed to attack + 250, crit rate +20% & crit dmg + 50% for 10s, and allow you to recover 10% Focus upon crit.
When the buff expires, reset the CD of all skills.
Cleave (RB) damage +20%
The Baseline Stats:
Attack =908
Crit Rate% = 60.2%
Crit Dmg % =234.6%
Elemental Attack = 136.2%
Obviously, the calculation result might differ slightly depending on your current stats and class, but the general conclusion from the analysis will still be valid.
This guide would use 2 characteristic skills for destroyer for damage comparison, namely, Cleave (RB) and Judgment (LB). Assume that the target has 10% defence (which is the defence for most bosses in BnS). Pierce stats is typically not important in PVE due to the low defence of the boss.
The average damage calculation is based on the following equations:
Average dmg= C* Crit dmg + ( 1 – C) * Non-crit dmg
where C = crit rate
S2.5 Comet Weapon Lv 12
Currently, there are 2 paths one can take after obtaining S2.5 Level 8: continue to upgrade it to level 12 or convert it to S2.8 level 3. Lets explore the 1st option: upgrading to level 12 first.
Meteor Axe Level 12
Attack + 581 | Crit+ 454 | Pierce +194
Chance to recover 100% Focus
Chance to trigger Meteor buff with crit rate + 4% & crit dmg + 12% for 30s (stackable).
At 5 stack, the buff is changed to attack + 250, crit rate +25% & crit dmg + 60% for 13s, and allow you to recover 10% Focus upon crit.
When the buff expires, reset the CD of all skills.
Chance to deal 1000% dmg.
Cleave (RB) damage +35%
With S2.5 Comet weapon Level 12, RB and LB deal +17% and +4% damage respectively, without any weapon buff, as compared to the baseline weapon.
With a single stack of weapon buff, RB and LB deal +18% and +5% damage respectively, as compared to the baseline weapon.
With the final buff (5 stacks), RB and LB deal +25% and +11% damage respectively, as compared to the baseline weapon.
This guide have not taken into consideration the chance to deal additional damage equal to 1000% attack because it has no data on the trigger chance.
Even without the additional damage, Level 12 S2.5 provides a significant damage increase from Level 8. However, the problem with upgrading S2.5 weapon beyond Level 8 is the low success rate. Failure during upgrading might de-level your weapon, unless you are using Advanced Weapon Soul Relic. You will likely need to spend real cash to upgrade the weapon since the Advanced Weapon Soul Relic is only sold in cash shop
S2.8 Flare Demon Weapon Lv 3
S2.8 Flare Demon Weapon Level 1 can only be obtained from Black Skyscraper. However, one can obtain this weapon by evolving S2.5:
Level 8 S2.5 weapon >>>> Level 3 S2.8 weapon, OR
Level 12 S2.5 weapon >>>> Level 8 S2.8 weapon
The effect of S2.8 have been boosted in Jan 2016 during the release of Soul Fighter.
Level 3 Flare Demon Axe
Attack + 559 | Crit+ 452 | Pierce +192
Chance to recover 100% Focus
Chance to trigger Flare Demon buff with attack + 42, crit rate + 2% & crit dmg + 8% for 30s (stackable).
At 5 stack, the buff is changed to attack + 210, crit rate +10% & crit dmg + 40% for 15s, and allow you to recover 10% Focus upon crit.
Deal additional 250% Earth damage with Cleave (RB)
When Cleave hits, +20 Earth elemental attack stats for 4 sec (max 15 stacks)
Deal additional 280% Shadow damage with Eradicate (RB)
When Eradicate hits, +30 Shadow elemental attack stats for 4 sec (max 10 stacks)
There are 2 major differences between S2.5 and S2.8, which was highlighted with red text.
First, the single stack buff comes with attack increase (s2.5 single stack buff only adds crit rate/damage), despite the slightly lower crit rate and crit damage.
Secondly, the direct skill bonus (+20% RB for level 8) is replaced with additional earth damage and elemental attack buff when you hit with the stated skill (RB). This additional damage is not affected by crit rate/damage but can be boosted elemental attack increase. It appears as a separate number in damage log (white text) but you will only see a single, lumped damage figure popping up in battle when you hit with RB.
Although 2 skills are boosted for S2.8, only 1 skill can be activated at a time, since these 2 skills belong to the same skill branch. For destroyer, only the earth elemental RB, Cleave will be accounted for in the calculation since it is the most commonly used one for ani-cancel.
With S2.8 weapon Level 3, RB and LB deal +10% and +2% damage respectively, without any weapon buff, as compared to the baseline weapon.
With a single stack of weapon buff, RB and LB deal +12% and +5% damage respectively, as compared to the baseline weapon.
With the final buff (5 stacks), RB and LB deal -9% and -12% damage respectively, as compared to the baseline weapon.
Yes, this is not a typo. The final buff of Level 3 S2.8 is actually much weaker than the final buff of Level 8 S2.5. However, the performance of Lv3 S2.8 is indeed higher when there is no buff or if the buff stack is <=5.
To be fair, i have almost neglected the elemental attack buff, due to its short 4 sec duration. If it is not refreshed within 4 sec, it will expire. Depending on the class you are playing, this can be easy or hard. Therefore, let's just consider the scenario where 1 stack of elemental buff is applied (+20 stats).
Another important issue about S2.8 Lv3 is that, you lost the CD reset effect of S2.5 Lv8. Again, this might or might not be important for your class. You will only gain back the CD reset effect when you upgrade it to level 5.
Take note that, upgrading S2.5 to S2.8 is 100% success, but requires Flare Demon Feather (from Black Dragon Prison, Hell Furnace etc) and Flare Demon Breath (from Black Skyscraper). These stuffs are not cheap at all. The full recipe for upgrading various level of S2.8 will be updated in the weapon guide soon.
The good thing about this route, is that instead of going down the RNG path of S2.5 Lv8 > Lv12, you can choose the 100% success rate path of S2.8 Lv3 > Lv8. You pay through your nose for this though, at least for now (feather is ~37g each in our server at the time of writing).
S2.8 Flare Demon Weapon Lv 8
If you are already an owner of Level 12 S2.5, you might want to consider changing it to Level 8 S2.8, provided you are rich enough 😀
Level 8 Flare Demon Axe
Attack + 598 | Crit+ 496 | Pierce +212
Chance to recover 100% Focus
Chance to deal additional damage equal to 1000% attack
Chance to trigger Flare Demon buff with attack + 60, crit rate + 4% & crit dmg + 12% for 30s (stackable).
At 5 stack, the buff is changed to attack + 300, crit rate +20% & crit dmg + 60% for 15s, and allow you to recover 10% Focus upon crit.
When the final buff expires, reset the CD of all skills.
Deal additional 495% Earth damage with Cleave (RB)
When Cleave hits, +20 Earth elemental attack stats for 4 sec (max 15 stacks)
Deal additional 560% Shadow damage with Eradicate (RB)
When Eradicate hits, +30 Shadow elemental attack stats for 4 sec (max 10 stacks)
Instead of comparing with the baseline weapon (level 8 S2.5), i would compare this weapon to Level 12 S2.5.
With S2.8 weapon Level 8, RB and LB deal +19% and +2% damage respectively, with any weapon buff, as compared to S2.5 Level 12.
With a single stack of weapon buff, RB and LB deal +24% and +9% damage respectively, as compared to S2.5 Level 12.
With the final buff (5 stacks), RB and LB deal +7% and +2% damage respectively, as compared to S2.5 Level 12.
As you may notice, the average damage increase is respectable! Level 12 exchange seems to be a better deal as compared to Level 8 😀
S2.8 Flare Demon Weapon Lv 15
The ultimate weapon for this patch, which can rival the unreachable S3 weapon, is Level 15 S2.8.
Level 15 Flare Demon Axe
Attack + 662 | Crit+ 560 | Pierce +236
Chance to recover 100% Focus
Chance to deal additional damage equal to 1400% attack
Chance to trigger Flare Demon buff with attack + 90, crit rate + 4% & crit dmg + 16% for 30s (stackable).
At 5 stack, the buff is changed to attack + 450, crit rate +20% & crit dmg + 80% for 15s, and allow you to recover 10% Focus upon crit.
When the final buff expires, reset the CD of all skills.
Deal additional 710% Earth damage with Cleave (RB)
When Cleave hits, +20 Earth elemental attack stats for 4 sec (max 15 stacks)
Deal additional 800% Shadow damage with Eradicate (RB)
When Eradicate hits, +30 Shadow elemental attack stats for 4 sec (max 10 stacks)
One can only appreciate the magnitude of the skill effect by knowing that, Cleave (RB) original skill coefficient is merely 470% and the skill effect of Lv15 S2.8 add another 710% to it!
Since this weapon will never be owned by ordinary player like me anyway, i would just compare this with my baseline to see how far i am from the ultimate weapon.
With S2.8 weapon Level 15, RB and LB deal +73% and +14% damage respectively, without any weapon buff, as compared to the baseline weapon.
With a single stack of weapon buff, RB and LB deal +86% and +26% damage respectively, as compared to the baseline weapon.
With the final buff (5 stacks), RB and LB deal +82% and +41% damage respectively, as compared to the baseline weapon.
As expected, Level 15 S2.8 performance is spectacular. However, if you were to follow my older weapon analysis (S1 Shiny vs Dark S2 Blessed), you may notice that the gap between a commoner weapon and the ultimate weapon has indeed been narrowed.
However, this doesn’t meant that the developer of BnS China has become more kind over time. In fact, it is the reverse. A new tier of accessories have been introduced to replace the older one (which was also introduced not too long ago). Furthermore, new gears such as pets and charm (divine plate) have further separated the rich and the common players.
Azure Dragon Weapon
苍龙武器 Azure Dragon Weapon is the new weapon which succeed the PVP Storm Weapon (equivalent to S2.5); introduced in Jan 2016. The base attack is the same as S2.8, but the effect is very different.
Azure Dragon Axe Level 3
Attack + 559 | Crit+ 452 | Pierce +192
Abnormal status damage + 150
Chance to recover 100% Focus
Chance to grant a buff of attack+230, elemental attack +115, crit rate+17% for 5 sec
When attacked, chance to grant a buff of defence + 1200, critical defence + 1200
Stone Shield (V) CD – 5%
Azure Dragon Axe Level 8
Attack + 598 | Crit+ 496 | Pierce +212
Abnormal status damage + 400
Chance to recover 100% Focus
Chance to deal damage equal to 1400% attack
Chance to grant a buff of attack+350, elemental attack +190, crit rate+22% for 5 sec
When attacked, chance to grant a buff of defence + 1700, critical defence + 1700
Stone Shield (V) CD – 20%
Azure Dragon Axe Level 15
Attack + 662 | Crit+ 560 | Pierce +238
Abnormal status damage + 800
Chance to recover 100% Focus
Chance to deal damage equal to 2500% attack
Chance to grant a buff of attack+500, elemental attack +300, crit rate+30% for 5 sec
When attacked, chance to grant a buff of defence + 2500, critical defence + 2500
Stone Shield (V) CD – 40%
While Destroyer get the semi-useless effect of reducing Stone Shield CD, other classes get their burst skill damage boost and cd reduction effect. The skill effects of level 15 Azure Dragon weapon for various classes are listed below:
Blade Master: Lightning Draw (4) damage +70% & CD – 30%.
Kungfu Master: Comet Strike (4) damage +65% & CD -50%
Assassin: Landmine (Z) damage +125% & CD -20%
Summoner: Briar Patch (4) damage +70% & CD -40%
Force Master: Inferno (X) damage +100% & CD -20%
Blade Dancer: Lightning Draw (C) damage +190% & CD – 10%
Warlock: Spirit Surge (V) damage + 70% & CD -50%
Soul Fighter: Emperor Punch (V) damage + 80%
Level 1 Azure Dragon weapon can be exchanged at the PVP NPC. The upgrade materials are mainly obtained from PVP and 3 new faction quests. Due to the significantly lower cost of upgrading, one might be tempted to get this weapon instead of S2.8 since they share the same attack. Is this weapon viable for PVE? You probably could have guessed that it is slightly inferior to S2.8 but by how much? Lets find out.
With level 8 Azure Dragon Axe, RB and LB deals – 37% and +0% damage respectively, without weapon buff as compared to level 8 S2.8.
This comes as no surprise. S2.8’s skill effect is a very powerful boost to the short CD dps skills for various classes. You will definitely see a drop in average damage. However, Azure Dragon weapon offers exactly the same performance for other skills as S2.8. Furthermore, all classes have their burst dps skills boosted by Azure Dragon weapon, except for Destroyer =.=.
The buff of Azure Dragon looks pretty familiar: it is actually a combination of S2 Dark and S2 Light! No stacking of buff is required to trigger the buff.
With weapon buff, RB and LB deals – 22% and +10% damage respectively as compared to level 8 S2.8.
The buff is actually 10% more powerful as compared to the final buff of S2.8. However, it still cannot compensate for the damage lost of RB. Unfortunately, i have read reports of chinese players on the low trigger rate for the buff, though nobody has done any quantitative analysis on this yet. Please proceed with caution if you want to upgrade this weapon.
The effect of abnormal status damage increase is meant for PVP, but i have no idea how the damage calculation works. The additional damage of 2500% at level 15 seems to overwhelm S2.8 ( 1400% at level 15). However, Azure Dragon weapon doesn’t seem to have the CD reset effect. Overall, i would not recommend PVE players to get this weapon, unless you are an avid PVP player.
Heaven Shattering Soul
Heaven Shattering Soul 破天魂 is the 3rd tier of Soul, after the basic Pirate Soul and Silverfrost Soul. There are 2 type of Heaven Shattering Soul: Pain & Destruction. There have been a lot of discussion and debate over which of the two souls are better.
This guide will not go in-depth to compare both of these 2 souls, because the nature of the 2 souls are totally different. Soul of Pain is meant for steady damage output increase due to its short CD and Soul of Destruction is meant for high burst of damage. Anyway, with this simple analysis, it can be shown that the these 2 souls actually grant almost equal damage over time, in theory.
If you were still using Lv10 Extreme Silverfrost Soul, you might want to consider upgrading it to one of the two new souls, since it is relatively cheap now. You can upgrade Heaven Shattering Soul from level 1 to level 8 by using the Silverfrost Soul (must be max stats) as sacrifice.
Extreme Silverfrost Soul Level 10
Stats: Attack + 55, Crit + 270, Crit dmg +740
Buff: When attack, trigger a 10 sec buff with attack + 350, Crit rate +20%, Crit dmg + 50%, recover 500% Focus
CD: 60 sec
Soul of Pain Level 8
Stats: Attack + 51, Crit + 272, Pierce + 215, Crit dmg + 601.
Buff: When attack, trigger a 5 sec buff with attack + 160, Crit rate +8%, Crit dmg + 17%, recover 120% Focus, elemental attack + 11%, elemental stats + 107.
CD: 10 sec
Soul of Destruction Level 8
Stats: Attack + 51, Crit + 272, Pierce + 215, Crit dmg + 601.
Buff: When attack, trigger a 10 sec buff with attack + 350, Crit rate +16%, Crit dmg + 45%, recover 240% Focus, elemental attack + 20%, elemental stats + 215.
CD: 60 sec
The baseline stats is based on Extreme Silverfrost Soul Lv10.
One might worry that the base stats of these new Souls are lower than the Level 10 Silverfrost Core. The difference is actually negligible (less ~2% average damage ).
Once the buff is triggered, Soul of Destruction Level 8 grants 12% damage increase as compared to the soul buff of Extreme Silverfrost Core.
As for Soul of Pain Level 8, the buff is -25% as compared to the max buff of Silverfrost Core. However, the CD is merely 10 sec, with a duration of 5 second. This means the your buff up time ratio is 1/3 (5 sec buff, followed by 10 sec no buff). By multiplying 1/3 to the buff effect, you will realize that time-averaged damage is increased ~11.5% with Soul of Pain in comparison to the baseline without soul buff. The constant Focus supply from Core of Pain is also very useful for certain classes (destroyer for example).
Similarly, if you apply the buff up time ratio of 1/7 (10 sec buff, followed by 60sec no buff) to the 2 longer CD cores, the time-averaged overall damage increase are ~10.4% and ~10.6% for Silverfrost Soul and Soul of Destruction respectively. They are actually almost similar to Core of Pain! Of course, we shouldn’t even consider the time-averaged damage for long CD core because they are meant for burst damage; the buff damage increase would be a more appropriate measure of its power.
You might ask: why should i upgrade to Core of Pain?
The reason is simple. If you are like me, probably you will experience some instances where the soul buff is triggered when you are not able to make full use of the buff duration, e.g. when you are lifting boss or evading boss attack or simply performing some necessary stage mechanics. The buff will be wasted if you are using the long duration soul!
However, if you are using Soul of Pain, the theoretical damage increase is spread over many triggering. You will suffer lesser DPS lost due to untimely triggering of buff. That’ s the main reason for me to switch to Core of Pain.
If you feel that you can control the triggering of soul buff, you can stick to the long CD Core of Destruction for higher burst damage potential. The choice is entirely yours.
Soul of Pain Level 12
Stats: Attack + 65, Crit + 380, Pierce + 300, Crit dmg + 840.
Buff: When attack, trigger a 6 sec buff with attack + 200, Crit rate +12%, Crit dmg + 30%, recover 120% Focus, elemental attack + 15%, elemental stats + 150.
CD: 10 sec
If you feel rich, continue upgrading to Soul of Pain to level 12, the time-averaged damage increase is 25% in comparison to the baseline without soul buff.
Soul of Destruction Level 12
Stats: Attack + 65, Crit + 380, Pierce + 300, Crit dmg + 840.
Buff: When attack, trigger a 12 sec buff with attack + 450, Crit rate +20%, Crit dmg + 60%, recover 300% Focus, elemental attack + 30%, elemental stats + 300
CD: 60 sec
On the other hand, the level 12 Soul of Destruction grants 41% buff damage increase as compared to the baseline with soul buff.
Elemental Accessories
The 1st set of elemental accessories typically provides defensive buff, except for the bracelet. Similar to Silverfrost Core, one can use level 8/12 of elemental earring/necklace/ring as sacrifice for upgrading level 1 Flare Demon accessories to level 3/8.
The effect of the elemental accessories have been covered in my previous analysis. However, the question is, should one continue to upgrade the old elemental accessories or buy/upgrade the Flare Demon accessories?
The raw stats of Flare Demon accessories are slightly stronger than the elemental accessories. However, the cost of the new accessories are exceptionally high for certain (popular) element.
My suggestion is, you probably don’t need to change your current accessories to new one unless you have change your weapon and soul.
Even if you have level 8 elemental accessories, i suggest NOT to sacrifice them for level 3 elemental accessories. The reason is simple: the upgrade cost for level 1 > 2 > 3 is relatively cheap, with 100% success option. The upgrade cost will be updated in the accessories guide.
Just keep the old elemental accessories because you might need it for tougher dungeons. They offer good defensive buff, as opposed to the offensive buff for Flare Demon ones.
Flare Demon Accessories
The 3 parts of Flare Demon accessories, necklace, earring and ring, can only be obtained from Black Skyscraper. The stats and effect for level 3/8/15 will be listed here, for you to decide if you want to buy them. Detailed analysis will not be performed.
3 part bonus: Recovery +10%, Max HP +15 000
Flare Demon Necklace Level 3
Stats: Pierce + 1010, Attack +25, Add damage + 15, Elemental attack +366, Crit damage + 337
Effect: Chance to grant + 2 attack buff for 5 sec (max 5 stacks)
Flare Demon Necklace Level 8
Stats: Pierce + 1150, Attack +29, Add damage + 17, Elemental attack +416, Crit damage + 385
Effect: Chance to grant + 5 attack buff for 5 sec (max 5 stacks). Chance to grant ability to induce a Weaken debuff to target. The ability lasts for 5 sec; the Weaken debuff lasts for 3 sec. All party members gain +10 attack when attacking the target with Weaken debuff.
Flare Demon Necklace Level 15
Stats: Pierce + 1263, Attack +32, Add damage + 18, Elemental attack +457, Crit damage + 422
Effect: Chance to grant + 7 attack buff for 5 sec (max 5 stacks). Chance to grant ability to induce a Weaken debuff to target. The ability lasts for 10 sec; the Weaken debuff lasts for 3 sec. All party members gain +20 attack when attacking the target with Weaken debuff.
Comment: The debuff looks good on paper, but the trigger rate is pretty low, according to the reports of Chinese players.
Flare Demon Ring Level 3
Stats: Evasion + 1010, Attack +14, Crit rate + 1091, elemental attack +339, Crit damage + 444
Effect: Chance to recover 10% Focus upon crit.
Flare Demon Ring Level 8
Stats: Evasion + 1150, Attack +16, Crit rate + 1242, elemental attack +387, Crit damage + 507
Effect: Chance to recover 20% Focus upon crit. Chance to grant ability to induce a Chaos debuff to target for 5 sec. All party members have 30% chance to recover 10% Focus when attacking the target with Chaos debuff.
Flare Demon Ring Level 15
Stats: Evasion + 1263, Attack +18, Crit rate + 1364, elemental attack +424, Crit damage + 555
Effect: Chance to recover 20% Focus upon crit. Chance to grant ability to induce a Chaos debuff to target for 5 sec. All party members recover 10% Focus when attacking the target with Chaos debuff.
Comment: The Focus recovery doesn’t look very impressive since it is still based on chance. The damage resist capability of Elemental Ring seems to be much better than this.
However, the resist shield generated by the elemental ring is known to interfere with various boss mechanics, such as the boss grabbing in Forgotten Tomb final boss and Black Skyscraper Stage 2. Consider getting the ring as a spare for such scenario, if the price of the Flare Demon Ring is reasonable for your element.
Flare Demon Earring Level 3
Stats: Hit rate + 1010, Attack +19, Add damage + 10, elemental attack +455, Crit damage + 596
Effect: Chance to gain +3% crit rate buff for 3 sec.
Flare Demon Earring Level 8
Stats: Hit rate + 1150, Attack +22, Add damage + 11, elemental attack +518, Crit damage + 677
Effect: Chance to gain +8% crit rate buff for 5 sec. Chance to grant ability to induce a Punishment debuff to target. The ability lasts for 10 sec; the Punishment debuff lasts for 3 sec. All party members gain +5% crit rate buff for 3sec when attacking the target and deal additional damage equal to 30% attack on the target upon crit.
Flare Demon Earring Level 15
Stats: Hit rate + 1263, Attack +24, Add damage + 12, elemental attack +568, Crit damage + 744
Effect: Chance to gain +12% crit rate buff for 5 sec. Chance to grant ability to induce a Punishment debuff to target. The ability lasts for 10 sec; the Punishment debuff lasts for 3 sec. All party members gain +5% crit rate buff for 3sec when attacking the target and deal additional damage equal to 100% attack on the target upon crit.
Comment: This seems to be the most useful among the 3 debuffs. Also, if you don’t have a good Parry skill to trigger the HP recovery effect of Elemental Earring, Flare Demon earring is a good alternative.
Brahma / Yama Bracelet
The new bracelets, Brahma 梵天 and Yama 阎摩 are introduced in Jan 2016 and can only be obtained from the new heroic instance, Naryu Sanctuary. Although i have not seen any of these bracelet in the market yet, the stats and effect are pretty good.
Brahma Bracelet Level 3
Stats: Block + 1010, Attack +20, Add damage + 12, elemental attack +990
Effect: With Fury (E) buff, Wrath (LB) deals additional damage equal to 220% attack
Brahma Bracelet Level 8
Stats: Block + 1150, Attack +23, Add damage + 24, elemental attack +1127
Effect: With Fury (E) buff, Wrath (LB) deals additional damage equal to 440% attack
Brahma Bracelet Level 12
Stats: Block + 1263, Attack +25, Add damage + 26, elemental attack +1237
Effect: With Fury (E) buff, Wrath (LB) deals additional damage equal to 550% attack
Yama Bracelet Level 3
Stats: Block + 1010, Attack +20, Add damage + 12, elemental attack +990
Effect: Gain Yama buff for 1 sec after using Emberstomp (3). Yama buff allows Wrath (LB) to be cast and deals additional damage equal to 80% attack.
Yama Bracelet Level 8
Stats: Block + 1150, Attack +23, Add damage + 24, elemental attack +1127
Effect: Gain Yama buff for 2 sec after using Emberstomp (3). Yama buff allows Wrath (LB) to be cast and deals additional damage equal to 160% attack.
Yama Bracelet Level 12
Stats: Block + 1263, Attack +25, Add damage + 26, elemental attack +1237
Effect: Gain Yama buff for 3 sec after using Emberstomp (3). Yama buff allows Wrath (LB) to be cast and deals additional damage equal to 200% attack.
As you may notice, the elemental attack increase in these 2 bracelet are very high; the elemental bracelet does not have any elemental attack increase. The skill effect might or might not be significant for your class, but for destroyer, both effects are pretty solid, especially Brahma Bracelet. This guide will not be analyzing these bracelet in details since it will be awhile before it is widely available anyway.
Pet
Work-in-progress
Charm
Work-in-progress
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Credits: Special thanks to chaose5 for this comprehensive guide.
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